Welcome Guest Board Index > Plot Center > Mystical Mutations
1 Active Plot - It's Elemental
Run byAdreos
StatusCompleted
TypePlot
Susceptible Character TypesAll (Player Voluntary)
Started4/6/18 8:02 PM
Updated5/13/18 6:27 PM
Finshed5/13/18 6:15 PM
Mystical Mutations
Preplot Information
Effected characters will be altered and changed with new abilities and/or forms. All characters are susceptible, regardless of race or capabilities. Normal abilities of affected characters will be suspended. The new changes will end after the plot.

Warning: While there is no direct danger to the characters from the plot there will be some unpleasant but manageable side effects.
Plot Overview
Characters may be signed up only if they have not been in play since the plot began. Characters in play since 12:00 on 4/7/18 may not be signed up

A strange bout of mutations have occurred. When characters wake up on Saturday, April 7 some people have changed completely. Some have gained new abilities. While at seemingly random there is no immediate threat at the present. The changes take place in seconds at midnight of 4/7/18
Plot Information
Unknown magic
Whatever has effected the characters does not show up on normal magic sensing. Also the changes and powers given thereof do not register on magic sensing and are unaffected by normal magic dampeners. All of them however can sense each other and each other's magic when nearby. They cannot sense normal magic either.
A change in attitude
Effected characters are feeling new effects on their mood. Its not forcing a complete shift but makes them more prone to the new effects.

OOC: A character with a "depressing" mood modifier can still feel happy and joyous. But will more easily fall into a low spectrum.

Starting 4/17 when they wake up character with manually activated abilities will find the knowledge of how to use it in their had so they can control it conciously.
Power Flickers
Starting Sunday, 4/22 the abilities of characters is randomly flickering on or off daily. The transition happens while characters sleep. For characters that don't sleep they will experience and unconsious/offline time when the changes happen.

While a character's powers offline their normal powers, forms, and abilities will be restored. However they still cannot be sensed magically by others. Nor can they sense normal magics, but can sense each others magics.
A lull in the happenings
Starting the morning of Sunday 4/29 all the mysterious powers have stopped.
However things are not back to how they were. The effected characters still have the following effects
- Cannot be sensed by normal magic and cannot sense normal magic
- Can feel when by another effected character (if capable of magical sensing)

Mood Influence has also stopped at this time.

In addition all effected characters are finding themselves resist, though not immune, to external modifications. On a plus note this is super speeding their healing, but it also means magically or technologically altering is not lasting. Latent intneral abilities, self as self shape changing, are still viable however.
Withdrawl symptoms
Starting on 5/2 the effect people have started exhibiting symptoms akin to withdrawl from a drug. Details for each character are list below.

Examples of Withdrawl severity
None - No withdrawl symptoms
Mild - A longing for the aspects of the powers they enjoyed in down time.
Moderate - A need to experience the effects they enjoyed again
Severe - A compulsion to seek out ways to regain powers.
Extreme - Unable to obtain happiness with something reminding them of their powers
Please note these are examples. Players are free to express them as they see fit
Unknown magic
Whatever has effected the characters does not show up on normal magic sensing. Also the changes and powers given thereof do not register on magic sensing and are unaffected by normal magic dampeners. All of them however can sense each other and each other's magic when nearby. They cannot sense normal magic either.
A change in attitude
Effected characters are feeling new effects on their mood. Its not forcing a complete shift but makes them more prone to the new effects.

OOC: A character with a "depressing" mood modifier can still feel happy and joyous. But will more easily fall into a low spectrum.

Starting 4/17 when they wake up character with manually activated abilities will find the knowledge of how to use it in their had so they can control it conciously.
Power Flickers
Starting Sunday, 4/22 the abilities of characters is randomly flickering on or off daily. The transition happens while characters sleep. For characters that don't sleep they will experience and unconsious/offline time when the changes happen.

While a character's powers offline their normal powers, forms, and abilities will be restored. However they still cannot be sensed magically by others. Nor can they sense normal magics, but can sense each others magics.
A lull in the happenings
Starting the morning of Sunday 4/29 all the mysterious powers have stopped.
However things are not back to how they were. The effected characters still have the following effects
- Cannot be sensed by normal magic and cannot sense normal magic
- Can feel when by another effected character (if capable of magical sensing)

Mood Influence has also stopped at this time.

In addition all effected characters are finding themselves resist, though not immune, to external modifications. On a plus note this is super speeding their healing, but it also means magically or technologically altering is not lasting. Latent intneral abilities, self as self shape changing, are still viable however.
Withdrawl symptoms
Starting on 5/2 the effect people have started exhibiting symptoms akin to withdrawl from a drug. Details for each character are list below.

Examples of Withdrawl severity
None - No withdrawl symptoms
Mild - A longing for the aspects of the powers they enjoyed in down time.
Moderate - A need to experience the effects they enjoyed again
Severe - A compulsion to seek out ways to regain powers.
Extreme - Unable to obtain happiness with something reminding them of their powers
Please note these are examples. Players are free to express them as they see fit
Characters
  1. Alexandra Mardh
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  2. Amanda
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  3. Brisby
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  4. Cela
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  5. Daniel Ratzenberger
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  6. Dat Dem
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  7. Erin Smith
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  8. Granite Greywacke
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  9. Harmony Jackson
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  10. Harold Mackenzie
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  11. Last Prossot Aksol
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  12. Leday
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  13. Michael "Mike" Vasilyev
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  14. Patrick Altair
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  15. Pine
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  16. Rich
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  17. Sassa Jorrummsfold
    Last Updated May 6, 2018 7:10 PM
    • Affter Effects
    • Affter Effects
  18. Shana
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  19. Simon Noots
    Last Updated May 6, 2018 7:10 PM
    • Affter Effects
    • Affter Effects
  20. Sute
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  21. Taeryn Longôné
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  22. Tochodamitatsu
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  23. Wildcolt
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  24. Willowmic Odiea
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
  25. Xavier Williams
    Last Updated May 12, 2018 8:42 PM
    • Affter Effects
    • Affter Effects
Player Information
Characters will instinctively know how to use their new capabilities where applicable. Conscious control will have to be learned.

Effected characters will loose all of their normal and default abilities beyond physical skills unless noted otherwise.

If a character of yours has been assigned an ability you cannot work with please contact the ops for a substitution.
Postplot Information
In the evening on May 14 a black mist rolled through the town, passing through solid objects including walls. Blacking everything out. It painfully caused the effected characters to pass out for a single minute. The mist lingered for a few minutes, weakening everyone, before lifting. When it lifted the effected characters have their final after effects start, and all mood modifiers are immediately lifted. Characters will once again be sensible by normal magical means.


Characters will be effected with leftover effects as described under their name. Included for each character is how long post plot until the effect expires. Characters will instinctively know how to use these powers unless stated otherwise.

Some effects are listed as permanent and may be added to the character's CS sheets after the plot ends.

These after effects behave like normally understood magic, and are effected by normal magic blockers and manipulators.

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Adreos
May 16, 2018 4:36 AM
Re: Mystical Mutations
Plot Review
Did you participate in this play?
Directly

What were some things you really liked about the plot?
Its was a lot of experimenting and new experiences for the characters.

Where did this plot fail and need to improve?
Lasted far too long for what it was. Dragged on near the end.

Would you like more plots like this in the future?
Yes

Anything else to add?
While I may have run the plot, it was still something I overall enjoyed running.
Paula
Apr 6, 2018 9:30 PM
Re: Mystical Mutations
Harmony Jackson signed up

5 Definining Personaliy Traits
Curious, Adaptable, Careful, Affectionate, Reserved
Singh
Apr 6, 2018 8:13 PM
Re: Mystical Mutations
Shana,
5 Defining Personality Traits:
Guilt, Motherly Instincts, Compassionate, Risk Averse, Fear of Demons

Amanda
5 Personality Traits:
Curious, Dominant, Tech Crazy, Determined, Playful

Leday
5 Personality Traits:
Curious, Submissive, Gluttonous, Playful, Magic enthusiast

Erin Smith
5 Personality Traits
Steadfast, Practical, Caring, Cautious, Protective of family
Atalhlla
Apr 6, 2018 6:27 PM
Re: Mystical Mutations
Daniel Ratzenberger signed up

5 Definining Personaliy Traits
Curious, Prone to Over Extension, Anxious, Risk Averse, Unweary
Deloth
Apr 6, 2018 6:04 PM
Re: Mystical Mutations
Sute signed up

5 Definining Personaliy Traits
Shy, Curious, Determined, Industrious, Careful
EntropiKat
Apr 6, 2018 6:04 AM
Re: Mystical Mutations
Brisby signed up

5 Definining Personaliy Traits
Loyal, Self-defeating, Protective, Kind, Guilty
Telia
Apr 6, 2018 3:37 AM
Re: Mystical Mutations
Granite Greywacke signed up

5 Definining Personaliy Traits
Studious, Discreet, Easygoing, Coarse, Impulsive
Dat Dem signed up 5 Definining Personaliy Traits Loyal Precise Rambunctious Ambitious Crafty
Arsenic
Apr 3, 2018 1:14 PM
Re: Mystical Mutations
Alexandra Mardh signed up

5 Definining Personaliy Traits
Worried, Curious, Friendly, Frustrated, Reserved
Adreos
Apr 2, 2018 6:47 PM
Re: Mystical Mutations
Willowmic Odiea signed up

5 Definining Personaliy Traits
Helpful, Caring, Worrying, Curious, Honest
Wildcolt signed up 5 Definining Personaliy Traits Efficient, Curious, Naive, Strong, Listener
Cela signed up 5 Definining Personaliy Traits Sense of Duty, Self-Disiplined, Temper, Logical, Caring
JayEnfield
Apr 2, 2018 6:29 PM
Re: Mystical Mutations
Last Aksol - Inferiority Complex, Water-oriented, industrious, compassionate, proud
Kel'jec Fortuna - Internally Conflicted, Musically-Oriented, crude-humoured, irreverent, oath-bound
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