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SpeciesAltered Mirrodin Wolf
BirthdayFebruary, 1
Arrival MethodYellow Breach
Created 12:16 PM
Last Edited 4:36 AM
Approved 6:37 AM
Non-Player Character
  • Old Size: 3' 3" at the shoulder. 6' body length Information
  • Apparent Age: Adult
  • Character Build: Muscular
  • Body Type: Quadruped
  • Usual Clothing: None
  • Voice: Raspy
  • Usual Scent: Metal and wolf
  • Based somewhat on the red wolf but larger in size. Quad stance. Visible fur is generally coppery in color as a means of camouflage. Lighter undertones around the belly. Glaring red eyes.

    A metallic exoskeleton grows on several external body places as a natural armor. Formed in interlocking plates to allow movement. Prominently along the spine, top of the nose, and front of the limbs. This metal is a coppery brown color.

    Teeth and claws are shinny, made from a titanium based metal, coated in titanium oxide.
Tolimire comes from the world of Mirrari during the reign of Memnarch. (Prior to the events of Darksteel)
For much of his life Tolimire was a normal wolf, normal for Mirrodin anyways. Nameless and part of a pack. Living in the coppery forest of the Tangle. Hunting, running free, not a care in the world.

He was one day however trapped by a wizard and brought for experimenting. Through the use of magic Tolimire was eventually given sentience and his name. Using his new found intelligence and natural wolf cunning he was able to escape his captor, running off into the world.

For many years Tolimire wandered, learning to survive and how to speak the common tongues by listening to people.

After many years of wandering Tolmire found his way back to the Tangle to find his pack rejected him. His new behaviors he picked up from his new intelligence were foreign to them. But desiring company he sought out the other race in the Tangle, the Viridian Elves. While searching for them a breach claimed him, bringing him to Infinitas
Natural Weapons (Edit)
  • Teeth and claws
  • Normal Power: Made of metal so stronger then normal wolf teeth and claws
Natural Armor (Edit)
  • The metallic plating appear to be made of copper but have been refined to be strong as steel. Can be used offensively in a club like manner but mostly serve defensive purposes.
  • Tooth and Claw and Armor: Tooth and Claw and Armor
  • Hunting: Hunting
  • Quick Learning: Quick Learning
  • Common (English)
Parnormal Abilities
Metallic hardening (Edit)
  • Enhances and hardens the metal growing from his body, bolstering defenses.
  • Limits: Can only maintain as long as there is mana available to use.
    Can only triple the metallic hardness.
  • Repercussions: Exhausting to maintain for more then five minutes.
  • Other: Requires an external source of magical energy to power.
Mana Channeling (Edit)
  • A latent ability of his species. Only used at present for the metallic hardening
  • Limits: Requires a compatible magical energy (mana) source within 100 feet. Magic in living beings does not count.
Extra Information
Being a wolf Tolmire has enhanced senses compared to humans
  • Sight - Has superior night vision. However cannot see in color
  • Smell - Sense of smell is roughly 50 times better then the average human
  • Hearing - Large ears collect sounds better, hearing high above the human threshold. More vulnerable to noise damage and distraction
Magic the Gathering
While this is in essence a magic the gathering fan character and makes many references as such, there will be differences at the player's discretion to aid in the development of the world.

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Apr 28, 2018 6:37 AM
Re: Tolimire
Approved, with the standard boilerplate warning
Apr 27, 2018 10:02 PM
Re: Tolimire
Looks good!
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Sunny79.2 F | 26.24 C
99% Humidity
Cloud Cover at 8%
Winds: ESE 2 MPH (3 KPH)
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1:24 PM
Today: Sunny (High: 27 Low: 20)
Thursday: Sunny (High: 26 Low: 24)
Friday: Partly Cloudy (High: 26 Low: 20)