Board Index > Character Database > Tolimire
Non-Player Character
Created: 12:16 PM
Last Edited: 4:36 AM
Approved: 6:37 AM
Status: Active
Full Name: Tolimire
Nicknames: Tol
Species: Altered Mirrodin Wolf
Gender: Male
Age: 31 — Birthday: Feb, 1
Arrival Method: Yellow Breach
Player: Adreos

Physical Profile:
- Wolf
  • Height & Weight: 3' 3" at the shoulder. 6' body length
  • Apparent Age: Adult
  • Character Build: Muscular
  • Body Type: Quadruped
  • Usual Clothing: None
  • Voice: Raspy
  • Usual Scent: Metal and wolf

Full Description
Based somewhat on the red wolf but larger in size. Quad stance. Visible fur is generally coppery in color as a means of camouflage. Lighter undertones around the belly. Glaring red eyes.

A metallic exoskeleton grows on several external body places as a natural armor. Formed in interlocking plates to allow movement. Prominently along the spine, top of the nose, and front of the limbs. This metal is a coppery brown color.

Teeth and claws are shinny, made from a titanium based metal, coated in titanium oxide.

Inventory
- Weapons
  • - Natural Weapons
    Description
    Teeth and claws
    Normal Power
    Made of metal so stronger then normal wolf teeth and claws
  • - Natural Armor
    Description
    The metallic plating appear to be made of copper but have been refined to be strong as steel. Can be used offensively in a club like manner but mostly serve defensive purposes.

Skills & Abilities
- Language Fluency
  • Common (English)
- Noncombat Skills
  • - Hunting
    Description
    As a wolf Tolimire has a natural aptitude for tracking and taking down prey. Originally only worked in the metallic forest of the Tangle but subsequently has learned to track in hunt in a variety of places from his travels.
  • - Quick Learning
    Description
    Due to his magically modified brain Tolmire has shown himself capable of learning and adapting far quicker then an average wolf.
- Comb Training/Skills/Experience
  • - Tooth and Claw and Armor
    Description
    Experienced fighting with his teeth and claws, utilizing his armor to defend himself or offensively in unusual situations.

Paranormal AbilitiesBackground


World Information:
Tolimire comes from the world of Mirrari during the reign of Memnarch. (Prior to the events of Darksteel)

Character Background:
For much of his life Tolimire was a normal wolf, normal for Mirrodin anyways. Nameless and part of a pack. Living in the coppery forest of the Tangle. Hunting, running free, not a care in the world.

He was one day however trapped by a wizard and brought for experimenting. Through the use of magic Tolimire was eventually given sentience and his name. Using his new found intelligence and natural wolf cunning he was able to escape his captor, running off into the world.

For many years Tolimire wandered, learning to survive and how to speak the common tongues by listening to people.

After many years of wandering Tolmire found his way back to the Tangle to find his pack rejected him. His new behaviors he picked up from his new intelligence were foreign to them. But desiring company he sought out the other race in the Tangle, the Viridian Elves. While searching for them a breach claimed him, bringing him to Infinitas

Extra Information
- Pronunciation
Toll-eh-mahyuhr
- Senses
Being a wolf Tolmire has enhanced senses compared to humans
  • Sight - Has superior night vision. However cannot see in color
  • Smell - Sense of smell is roughly 50 times better then the average human
  • Hearing - Large ears collect sounds better, hearing high above the human threshold. More vulnerable to noise damage and distraction
- Magic the Gathering
While this is in essence a magic the gathering fan character and makes many references as such, there will be differences at the player's discretion to aid in the development of the world.

You have no permission to comment.
Koen
Apr 28, 2018 6:37 AM
Re: Tolimire
Approved, with the standard boilerplate warning
Approved
Timelord
Apr 27, 2018 10:02 PM
Re: Tolimire
Looks good!
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