Run by | Adreos |
Status | Completed |
Type | Plot |
Susceptible Character Types | All (Player Voluntary) |
Started | 4/6/18 8:02 PM |
Updated | 5/13/18 6:27 PM |
Finshed | 5/13/18 6:15 PM |
Mystical Mutations
Preplot Information
Effected characters will be altered and changed with new abilities and/or forms. All characters are susceptible, regardless of race or capabilities. Normal abilities of affected characters will be suspended. The new changes will end after the plot.
Warning: While there is no direct danger to the characters from the plot there will be some unpleasant but manageable side effects.
Warning: While there is no direct danger to the characters from the plot there will be some unpleasant but manageable side effects.
Plot Overview
Characters may be signed up only if they have not been in play since the plot began. Characters in play since 12:00 on 4/7/18 may not be signed up
A strange bout of mutations have occurred. When characters wake up on Saturday, April 7 some people have changed completely. Some have gained new abilities. While at seemingly random there is no immediate threat at the present. The changes take place in seconds at midnight of 4/7/18
A strange bout of mutations have occurred. When characters wake up on Saturday, April 7 some people have changed completely. Some have gained new abilities. While at seemingly random there is no immediate threat at the present. The changes take place in seconds at midnight of 4/7/18
Plot Information
Unknown magic
Whatever has effected the characters does not show up on normal magic sensing. Also the changes and powers given thereof do not register on magic sensing and are unaffected by normal magic dampeners. All of them however can sense each other and each other's magic when nearby. They cannot sense normal magic either.
A change in attitude
Effected characters are feeling new effects on their mood. Its not forcing a complete shift but makes them more prone to the new effects.
OOC: A character with a "depressing" mood modifier can still feel happy and joyous. But will more easily fall into a low spectrum.
Starting 4/17 when they wake up character with manually activated abilities will find the knowledge of how to use it in their had so they can control it conciously.
OOC: A character with a "depressing" mood modifier can still feel happy and joyous. But will more easily fall into a low spectrum.
Starting 4/17 when they wake up character with manually activated abilities will find the knowledge of how to use it in their had so they can control it conciously.
Power Flickers
Starting Sunday, 4/22 the abilities of characters is randomly flickering on or off daily. The transition happens while characters sleep. For characters that don't sleep they will experience and unconsious/offline time when the changes happen.
While a character's powers offline their normal powers, forms, and abilities will be restored. However they still cannot be sensed magically by others. Nor can they sense normal magics, but can sense each others magics.
While a character's powers offline their normal powers, forms, and abilities will be restored. However they still cannot be sensed magically by others. Nor can they sense normal magics, but can sense each others magics.
A lull in the happenings
Starting the morning of Sunday 4/29 all the mysterious powers have stopped.
However things are not back to how they were. The effected characters still have the following effects
- Cannot be sensed by normal magic and cannot sense normal magic
- Can feel when by another effected character (if capable of magical sensing)
Mood Influence has also stopped at this time.
In addition all effected characters are finding themselves resist, though not immune, to external modifications. On a plus note this is super speeding their healing, but it also means magically or technologically altering is not lasting. Latent intneral abilities, self as self shape changing, are still viable however.
However things are not back to how they were. The effected characters still have the following effects
- Cannot be sensed by normal magic and cannot sense normal magic
- Can feel when by another effected character (if capable of magical sensing)
Mood Influence has also stopped at this time.
In addition all effected characters are finding themselves resist, though not immune, to external modifications. On a plus note this is super speeding their healing, but it also means magically or technologically altering is not lasting. Latent intneral abilities, self as self shape changing, are still viable however.
Withdrawl symptoms
Starting on 5/2 the effect people have started exhibiting symptoms akin to withdrawl from a drug. Details for each character are list below.
Examples of Withdrawl severity
None - No withdrawl symptoms
Mild - A longing for the aspects of the powers they enjoyed in down time.
Moderate - A need to experience the effects they enjoyed again
Severe - A compulsion to seek out ways to regain powers.
Extreme - Unable to obtain happiness with something reminding them of their powers
Please note these are examples. Players are free to express them as they see fit
Examples of Withdrawl severity
None - No withdrawl symptoms
Mild - A longing for the aspects of the powers they enjoyed in down time.
Moderate - A need to experience the effects they enjoyed again
Severe - A compulsion to seek out ways to regain powers.
Extreme - Unable to obtain happiness with something reminding them of their powers
Please note these are examples. Players are free to express them as they see fit
Unknown magic
Whatever has effected the characters does not show up on normal magic sensing. Also the changes and powers given thereof do not register on magic sensing and are unaffected by normal magic dampeners. All of them however can sense each other and each other's magic when nearby. They cannot sense normal magic either.
A change in attitude
Effected characters are feeling new effects on their mood. Its not forcing a complete shift but makes them more prone to the new effects.
OOC: A character with a "depressing" mood modifier can still feel happy and joyous. But will more easily fall into a low spectrum.
Starting 4/17 when they wake up character with manually activated abilities will find the knowledge of how to use it in their had so they can control it conciously.
OOC: A character with a "depressing" mood modifier can still feel happy and joyous. But will more easily fall into a low spectrum.
Starting 4/17 when they wake up character with manually activated abilities will find the knowledge of how to use it in their had so they can control it conciously.
Power Flickers
Starting Sunday, 4/22 the abilities of characters is randomly flickering on or off daily. The transition happens while characters sleep. For characters that don't sleep they will experience and unconsious/offline time when the changes happen.
While a character's powers offline their normal powers, forms, and abilities will be restored. However they still cannot be sensed magically by others. Nor can they sense normal magics, but can sense each others magics.
While a character's powers offline their normal powers, forms, and abilities will be restored. However they still cannot be sensed magically by others. Nor can they sense normal magics, but can sense each others magics.
A lull in the happenings
Starting the morning of Sunday 4/29 all the mysterious powers have stopped.
However things are not back to how they were. The effected characters still have the following effects
- Cannot be sensed by normal magic and cannot sense normal magic
- Can feel when by another effected character (if capable of magical sensing)
Mood Influence has also stopped at this time.
In addition all effected characters are finding themselves resist, though not immune, to external modifications. On a plus note this is super speeding their healing, but it also means magically or technologically altering is not lasting. Latent intneral abilities, self as self shape changing, are still viable however.
However things are not back to how they were. The effected characters still have the following effects
- Cannot be sensed by normal magic and cannot sense normal magic
- Can feel when by another effected character (if capable of magical sensing)
Mood Influence has also stopped at this time.
In addition all effected characters are finding themselves resist, though not immune, to external modifications. On a plus note this is super speeding their healing, but it also means magically or technologically altering is not lasting. Latent intneral abilities, self as self shape changing, are still viable however.
Withdrawl symptoms
Starting on 5/2 the effect people have started exhibiting symptoms akin to withdrawl from a drug. Details for each character are list below.
Examples of Withdrawl severity
None - No withdrawl symptoms
Mild - A longing for the aspects of the powers they enjoyed in down time.
Moderate - A need to experience the effects they enjoyed again
Severe - A compulsion to seek out ways to regain powers.
Extreme - Unable to obtain happiness with something reminding them of their powers
Please note these are examples. Players are free to express them as they see fit
Examples of Withdrawl severity
None - No withdrawl symptoms
Mild - A longing for the aspects of the powers they enjoyed in down time.
Moderate - A need to experience the effects they enjoyed again
Severe - A compulsion to seek out ways to regain powers.
Extreme - Unable to obtain happiness with something reminding them of their powers
Please note these are examples. Players are free to express them as they see fit
Characters
- Alexandra MardhLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- AmandaLast Updated May 12, 2018 8:42 PM
- Affter Effects —
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- BrisbyLast Updated May 12, 2018 8:42 PM
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- CelaLast Updated May 12, 2018 8:42 PM
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- Daniel RatzenbergerLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Dat DemLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Erin SmithLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Granite GreywackeLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Harmony JacksonLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Harold MackenzieLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Last Prossot AksolLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- LedayLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Michael "Mike" VasilyevLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Patrick AltairLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- PineLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- RichLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Sassa JorrummsfoldLast Updated May 6, 2018 7:10 PM
- Affter Effects —
- Affter Effects —
- ShanaLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Simon NootsLast Updated May 6, 2018 7:10 PM
- Affter Effects —
- Affter Effects —
- SuteLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Taeryn LongônéLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- TochodamitatsuLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- WildcoltLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Willowmic OdieaLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
- Xavier WilliamsLast Updated May 12, 2018 8:42 PM
- Affter Effects —
- Affter Effects —
Player Information
Characters will instinctively know how to use their new capabilities where applicable. Conscious control will have to be learned.
Effected characters will loose all of their normal and default abilities beyond physical skills unless noted otherwise.
If a character of yours has been assigned an ability you cannot work with please contact the ops for a substitution.
Effected characters will loose all of their normal and default abilities beyond physical skills unless noted otherwise.
If a character of yours has been assigned an ability you cannot work with please contact the ops for a substitution.
Postplot Information
In the evening on May 14 a black mist rolled through the town, passing through solid objects including walls. Blacking everything out. It painfully caused the effected characters to pass out for a single minute. The mist lingered for a few minutes, weakening everyone, before lifting. When it lifted the effected characters have their final after effects start, and all mood modifiers are immediately lifted. Characters will once again be sensible by normal magical means.
Characters will be effected with leftover effects as described under their name. Included for each character is how long post plot until the effect expires. Characters will instinctively know how to use these powers unless stated otherwise.
Some effects are listed as permanent and may be added to the character's CS sheets after the plot ends.
These after effects behave like normally understood magic, and are effected by normal magic blockers and manipulators.
Characters will be effected with leftover effects as described under their name. Included for each character is how long post plot until the effect expires. Characters will instinctively know how to use these powers unless stated otherwise.
Some effects are listed as permanent and may be added to the character's CS sheets after the plot ends.
These after effects behave like normally understood magic, and are effected by normal magic blockers and manipulators.
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Adreos![]() | May 16, 2018 4:36 AM Re: Mystical MutationsPlot Review Did you participate in this play? Directly What were some things you really liked about the plot? Its was a lot of experimenting and new experiences for the characters. Where did this plot fail and need to improve? Lasted far too long for what it was. Dragged on near the end. Would you like more plots like this in the future? Yes Anything else to add? While I may have run the plot, it was still something I overall enjoyed running. |
Paula![]() | Apr 6, 2018 9:30 PM Re: Mystical MutationsHarmony Jackson signed up 5 Definining Personaliy Traits Curious, Adaptable, Careful, Affectionate, Reserved |
Singh![]() | Apr 6, 2018 8:13 PM Re: Mystical MutationsShana, 5 Defining Personality Traits: Guilt, Motherly Instincts, Compassionate, Risk Averse, Fear of Demons Amanda 5 Personality Traits: Curious, Dominant, Tech Crazy, Determined, Playful Leday 5 Personality Traits: Curious, Submissive, Gluttonous, Playful, Magic enthusiast Erin Smith 5 Personality Traits Steadfast, Practical, Caring, Cautious, Protective of family |
Atalhlla![]() | Apr 6, 2018 6:27 PM Re: Mystical MutationsDaniel Ratzenberger signed up 5 Definining Personaliy Traits Curious, Prone to Over Extension, Anxious, Risk Averse, Unweary |
Deloth![]() | Apr 6, 2018 6:04 PM Re: Mystical MutationsSute signed up 5 Definining Personaliy Traits Shy, Curious, Determined, Industrious, Careful |
EntropiKat![]() | Apr 6, 2018 6:04 AM Re: Mystical MutationsBrisby signed up 5 Definining Personaliy Traits Loyal, Self-defeating, Protective, Kind, Guilty |
Telia![]() | Apr 6, 2018 3:37 AM Re: Mystical MutationsGranite Greywacke signed up 5 Definining Personaliy Traits Studious, Discreet, Easygoing, Coarse, Impulsive Dat Dem signed up 5 Definining Personaliy Traits Loyal Precise Rambunctious Ambitious Crafty |
Arsenic![]() | Apr 3, 2018 1:14 PM Re: Mystical MutationsAlexandra Mardh signed up 5 Definining Personaliy Traits Worried, Curious, Friendly, Frustrated, Reserved |
Adreos![]() | Apr 2, 2018 6:47 PM Re: Mystical MutationsWillowmic Odiea signed up 5 Definining Personaliy Traits Helpful, Caring, Worrying, Curious, Honest Wildcolt signed up 5 Definining Personaliy Traits Efficient, Curious, Naive, Strong, Listener Cela signed up 5 Definining Personaliy Traits Sense of Duty, Self-Disiplined, Temper, Logical, Caring |
JayEnfield![]() | Apr 2, 2018 6:29 PM Re: Mystical MutationsLast Aksol - Inferiority Complex, Water-oriented, industrious, compassionate, proud Kel'jec Fortuna - Internally Conflicted, Musically-Oriented, crude-humoured, irreverent, oath-bound |