May 17, 2018 1:39 PMCS: Willbeth Shaw
Full Name: Willbeth Shaw
Last Edited: 1:51 PM
Approved: 1:33 PM
This character has been marked as inactive
Species: Half-Orc(When you're better looking than a walking pig, no way you're just an
Willbeth is lean and muscular, anything you'd expect from an orc who makes her living out of breaking the nose of your average joe. Always having her somewhat annoyed stare and a few scars on her nose and cheek, she would be what you'd expect from your average bouncer in the Seattle of 2077. Red eyes and dark hair, her somewhat bubble(Orcish) nose complete with septum and other piercing gave made her somewhat attractive, if orcs were the way you were swinging. She prefered to wear casual clothing, jeans and T-shirt that were affordable and didn't seem to carry any weapon short of the bottle of brand whiskey she was occasionally taking a sip from.
Her gaze was tired, the one you'd expect from any ex-military or junkies that barely slept at night, nothing to make her more attractive really. All in all, she was just like any bar-fly you'd see sitting alone and a corner and would just generally avoid...
Skills & Abilities
- Language Fluency
- Vocational History
- Education History
- Noncombat Skills
- Comb Training/Skills/Experience
Late 20', early 30'
Seattle, Shadowrun universe, 2077
Being unable to die sucks. Some people might call it a blessing or a "power" but these people surely haven't been stuck under rumbles and dying every 3 days of thirst or hunger. Being unable to die doesn't mean being invulnerable and even though you can't "die" from something, the pain from being shot still really sucks...
Ever heard the phrase "Never deal with a Dragon"? Well this one though she was reeaaaaaal smart. Way smarter than a dragon at least. Living as a shadowrunner in Seatle will do that to people when they live too long. The first few jobs you get the thrill of doing illegal things, then you need it like a junkie needs it's fix. Eventually, when you get good and you live long enough, you need more. While working for a dragon seemed at good idea at first(Good pay, good living, good contracts), a fixer should really know how to read the fine prints...like the really reeeaaaally fine prints that doom you to a life of hell if you choose to back from a contract. Sure, a tough person in the street can kill anything, and orcs are said to be with an even more shady moral compass than your average Joe, but killing a little girl for a dragon was just too low. Pulling from the job was the worst mistake and probably the nightmares from killing a little girl would be better now than being stuck at no dying...
The trauma, or rather taumas with a capital "S" from dying a couple of hundred times take it's toll on the soul, a salvation found at the bottom of a bottle. The thrill of the runs dissapear as there is nothing in plan, no life to be loss...Friendship and love becomes irrelevent as you'll outlive anyone like if you were stuck in a temporal stasis...It's not that she couldn't be gunned down, or strangled and live through all the horrors of it, it's more that she'd somehow find herself standing again a few days later...Ever been drowned and wake up in Seatle's bay a few days later, your cloths ruined by gunfire and smelling like shit...?
in short, Willbeth's life sucked big time...She was one of those lost souls who didn't really fit anywhere anymore. She wasn't a shadowrunner anymore as she didn't see the appeal of it anymore...Although she beared the scars from her life as a thug-for-hire, she was most of the time busy getting drunk to forget she was even alive...It's perhaps why she ended up where she is now, in some kind of nexus where lost souls gathered....perhaps she could find a way to forget there, or perhaps a way to just finally go to her final rest, even though the concept of death scared the hell out of her...